* Initial commit of oddball keyboard
* Update oddball project url
* Update pointer functions to only run on master side
* Add unique product version
* Capitalise product name
* Convert oddball keymap layer flags to enum
* Remove commented keyboard boilerplate code
* Remove unused keymap config
* Fix incorrect layout in info.json
* Add markdown link text in readme
* VIA_ENABLE Tokyo60 PCB
* Update config.h
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* New feature: RGBLIGHT_LAYERS
This feature allows users to define multiple independent layers of lighting
that can be toggled on and off individually, making it easy to use your
RGB lighting to indicate things like active keyboard layer & modifier state.
* Demonstrate built in functions for layer state checking
Also link the video in the docs.
* Follow existing pattern for setting rgblight_status flags
* Eliminate rgblight_is_static_mode since it's not needed
Just check to see if the timer is enabled directly.
* Moved contents of rgblight_reconfig.h to rgblight_post_config.h.
In #3582, rgblight_reconfig.h had to be newly created. Now, the build system of qmk_firmware has a post_cofig feature, so that what was done in rgblight_reconfig.h can now be realized in rgblight_post_config.h.
**This commit does not change the build result.**
Testing script
```shell
# build on master
git checkout master
echo master > /tmp/master_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# build on refactor_rgblight_reconfig.h
git checkout refactor_rgblight_reconfig.h
echo refactor_rgblight_reconfig.h > /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
diff -u /tmp/master_md5.txt /tmp/branch_md5.txt
```
Test result:
```
--- /tmp/master_md5.txt 2020-01-03 15:42:22.000000000 +0900
+++ /tmp/branch_md5.txt 2020-01-03 15:42:42.000000000 +0900
@@ -1,4 +1,4 @@
-master
+refactor_rgblight_reconfig.h
MD5 (helix_rev2_default.hex) = f360032edd522448366d471d8f4f8181
MD5 (helix_rev2_back_default.hex) = 0c663acc6cccc44476b3b969ad22a48f
MD5 (helix_rev2_back_default.hex) = e66b1195ff6d38e6e22c975b8ae42fd3
```
* Expressions that are too long are difficult to read, so wrap them.
* Edit the expression again
* remove `defined(RGBLIGHT_ANIMATIONS)` in `tmk_core/common/*/suspend.c`, `tmk_core/protocol/*/main.c`
move contents of rgblight_reconfig.h to rgblight.h.
The following changes were made to rgblight.h.
```diff
+#ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
+#else
+#define rgblight_task()
+#define rgblight_timer_init()
+#define rgblight_timer_enable()
+#define rgblight_timer_disable()
+#define rgblight_timer_toggle()
+#endif
```
The following changes were made to tmk_core/common/avr/suspend.c, tmk_core/common/chibios/suspend.c, tmk_core/protocol/chibios/main.c, tmk_core/protocol/lufa/lufa.c, tmk_core/protocol/vusb/main.c.
```diff
-# ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
-# endif
```
```diff
-#if defined(RGBLIGHT_ANIMATIONS) && defined(RGBLIGHT_ENABLE)
+#if defined(RGBLIGHT_ENABLE)
rgblight_task();
#endif
```
* remove 'defined(RGBLIGHT_ANIMATIONS)' in tmk_core/common/keyboard.c
Co-authored-by: Joel Challis <git@zvecr.com>
* added Palette1202
* removed currently unused cords
* Update keyboards/palette1202/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update readme.md
removed unnecessary horizontal line from readme.md
* Update readme.md
Fixed style, make command example
* Removed spaces
* removed unused config.h
* fixed defines
* fixed send string on rotate encoder
* fixed layer numbers for OLED Display
* fixed to use existing function to set default layer
https://github.com/qmk/qmk_firmware/pull/7736#discussion_r366699616
* flipped rotary encoder directions
* Added layer for Clip studio on iOS
* Update keyboards/palette1202/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/palette1202/lib/oled_helper.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* is_master, has_usb() move to rev2.[hc]
* Do recent helix/rev2 changes to helix/pico as well.
helix/pico/matrix.c: remove 'is_master'
helix/pico/pico.c: add 'is_master'
helix/pico/pico.h: add 'has_usb()' macro
helix/pico/split_util.c: remove 'setup_handedness()' 'has_usb()', add 'is_helix_master()' etc
* add HELIX=scan option into {rev2/pico}/local_features.mk
Made DEBUG_MATRIX_SCAN_RATE easy to use.
* Changed rules.mk to link "helix/local_drivers/ssd1306.c" only when OLED_ENABLE = yes.
* Added option to use split_common for helix/rev2, helix/pico keyboard.
how to build:
### build helix/pico (HelixPico) with helix current codes
$ make helix/pico:KEY_MAP
$ make helix/pico/back:KEY_MAP
### build helix/rev2 (Helix or Helix beta) with helix current codes
$ make helix:KEY_MAP
$ make helix/rev2/back:KEY_MAP
$ make helix/rev2/under:KEY_MAP
$ make helix/rev2/oled:KEY_MAP
$ make helix/rev2/oled/back:KEY_MAP
$ make helix/rev2/oled/under:KEY_MAP
### build helix/pico (HelixPico) with split_common codes
$ make helix/pico/sc:KEY_MAP
$ make helix/pico/sc/back:KEY_MAP
$ make helix/pico/sc/under:KEY_MAP
### build helix/rev2 (Helix) with split_common codes
$ make helix/rev2/sc:KEY_MAP
$ make helix/rev2/sc/back:KEY_MAP
$ make helix/rev2/sc/under:KEY_MAP
$ make helix/rev2/sc/oled:KEY_MAP
$ make helix/rev2/sc/oledback:KEY_MAP
$ make helix/rev2/sc/oledunder:KEY_MAP
* add matrix_slave_scan_user() to helix/rev2/rev2.c, helix/pico/pico.h
* Changed 'helix:xulkal' to always use split_common and removed ad hoc code.
Added the following line to 'helix/rev2/keymaps/xulkal/rules.mk':
SPLIT_KEYBOARD = yes
Removed the following ad hoc code from 'users/xulkal/custom_oled.c':
#if KEYBOARD_helix_rev2
extern uint8_t is_master;
bool is_keyboard_master(void) { return is_master; }
#endif
* add '#define DIODE_DIRECTION COL2ROW' into helix/{rev2|pico}/config.h
This commit does not change the build result.
* update helix readme
* keyboards/helix/readme.md
* keyboards/helix/pico/keymaps/default/readme.md
* keyboards/helix/rev2/keymaps/default/readme.md
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
* rename backlight_soft to match rules.mk
* rename backlight_soft to match rules.mk - update common_features
* Carve out a better location for private driver backlight functionality
* adding Handwired Skeeb Keyboard
* Apply suggestions from fauxpark
* Apply more suggestions from fauxpark and small change to layout
* Apply more suggestions from noroadsleft and last tap dance
* Add buffer based single line pan, arbitrary byte write to buffer
* Change dirty mask to inverse of OLED_BLOCK_TYPE for future proofing larger buffer sizes
* Updating docs to include new functions
* Updating to clarify scroll vs pan
* 15/16 game with lights for the super 16
* Updated readme with style
* adding comments and initial style to keymap
trying to make the code look prettier, need to test by redownloading
* Final style revisions before pull request
* formatting changes, removed config.h
* modified rules.mk, works with changes in PR8314
* formatting
no number of spaces is enough for a newline, whoops
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Sam Reinehr <swreinehr@mines.edu>
Co-authored-by: Ryan <fauxpark@gmail.com>
* add VIA support for neuron
* update neuron vendor and product id
* update neuron product id
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Added more led helpers
* Working keymap
* Added new mouse button an made lower layer toggleable
* Small improvement to process_record_user
* Removed extra layer buttons
* Added Numpad to apply layer
* Moved buttons and added toggle for raise button
* Added Menu,PrintScreen and Windowslock buttons, and left handmouse
* Fixed Scroll Buttons
* Turned TAPPING TOGGLE to 2
* Switched Del and Ctrl on left hand
* Added Home Button to Mouse layer
* Fixed led initialization to avoid red led on boot
* Updated formatting to follow guidelines
* Used enums instead of defines and used layer_state_t type
* Added license
* Moved TAPPING settings to keymap config
* Fixed small formatting issue in keymap.c
* Use GPIO Control instead of lowlevel ports