* Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
4 KiB
Secret Macros
With help from gitter and Colinta, this adds the ability to add hidden macros from other users.
First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open .git/info/exclude
and add secrets.c
and secrets.h
to that file, below the comments.
And this requires KC_SECRET_1
through KC_SECRET_5
to be added in your keycode enum (usually in your <name>.h
file) the keycodes for the new macros.
Git Exclusion
To prevent git
from seeing, or committing the secret files, you can exclude them. What's the point of having secrets if they're posted on GitHub for everyone to see!?!
You can do this with the .git/info/exclude
file, so that it's only ignored locally. Unfortunately, that means it's not consistently handled on each system.
However, if you create a .gitignore
file in the same folder, you keep things consistent between every system that the code is checked out on.
secrets.c
secrets.h
secrets.c
Here is the magic. This handles including the "secrets", and adding the custom macros to send them.
#include "drashna.h" // replace with your keymap's "h" file, or whatever file stores the keycodes
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
#include "secrets.h"
#else
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
// And I'm not familiar enough to know which is better or why...
static const char * const secret[] = {
"test1",
"test2",
"test3",
"test4",
"test5"
};
#endif
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
if (!record->event.pressed) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER);
}
return false;
break;
}
return true;
}
secrets.h
Now, for the actual secrets! The file needs to look like
static const char * secrets[] = {
"secret1",
"secret2",
"secret3",
"secret4",
"secret5"
};
Replacing the strings with the codes that you need.
Process Record
In whichever file you have your process_record_*
function in, you will want to add this to the top:
__attribute__ ((weak))
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
return true;
}
This is so that the function can be called here, and replaced in the secrets.c
file, and so it won't error out if it doesn't exist.
And then, in the process_record_user
function, assuming you have return process_record_keymap(keycode, record)
here, you'll want to replace the "final" return with the following. Otherwise, you want to replace the return true;
with return process_record_secrets(keycode, record);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// your existing macro code here.
return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
}
rules.mk
Here, you want your /users/<name>/rules.mk
file to "detect" the existence of the secrets.c
file, and only add it if the file exists.
Additionally, to ensure that it's not added or processed in any way, it checks to see if NO_SECRETS
is set. This way, if you run make keyboard:name NO_SECRETS=yes
, it will remove the feature altogether.
ifneq ($(strip $(NO_SECRETS)), yes)
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
SRC += secrets.c
endif
endif
Alternately, if you want to make sure that you can disable the function without messing with the file, you need to add this to your /users/<name>/rules.mk
, so that it catches the flag:
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
SRC += secrets.c
endif
ifeq ($(strip $(NO_SECRETS)), yes)
OPT_DEFS += -DNO_SECRETS
endif
Extras
Additionally, because this file isn't present in the repo at all, you could add additional functionality that nobody else will see.