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qmk_firmware/docs/quantum_painter_qff.md
Nick Brassel 1f2b1dedcc
Quantum Painter (#10174)
* Install dependencies before executing unit tests.

* Split out UTF-8 decoder.

* Fixup python formatting rules.

* Add documentation for QGF/QFF and the RLE format used.

* Add CLI commands for converting images and fonts.

* Add stub rules.mk for QP.

* Add stream type.

* Add base driver and comms interfaces.

* Add support for SPI, SPI+D/C comms drivers.

* Include <qp.h> when enabled.

* Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789.

* Add support for GC9A01.

* Add support for ILI9341.

* Add support for ILI9163.

* Add support for SSD1351.

* Implement qp_setpixel, including pixdata buffer management.

* Implement qp_line.

* Implement qp_rect.

* Implement qp_circle.

* Implement qp_ellipse.

* Implement palette interpolation.

* Allow for streams to work with either flash or RAM.

* Image loading.

* Font loading.

* QGF palette loading.

* Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images.

* Image drawing.

* Animations.

* Font rendering.

* Check against 256 colours, dump out the loaded palette if debugging enabled.

* Fix build.

* AVR is not the intended audience.

* `qmk format-c`

* Generation fix.

* First batch of docs.

* More docs and examples.

* Review comments.

* Public API documentation.
2022-04-13 18:00:18 +10:00

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# QMK Font Format :id=qmk-font-format
QMK uses a font format _("Quantum Font Format" - QFF)_ specifically for resource-constrained systems.
This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images into a font. It also includes RLE for pixel data for some basic compression.
All integer values are in little-endian format.
The QFF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.
The general structure of the file is:
* _Font descriptor block_
* _ASCII glyph block_ (optional, only if ASCII glyphs are included)
* _Unicode glyph block_ (optional, only if Unicode glyphs are included)
* _Font palette block_ (optional, depending on frame format)
* _Font data block_
## Block Header :id=qff-block-header
The block header is identical to [QGF's block header](quantum_painter_qgf.md#qgf-block-header), and is present for all blocks, including the font descriptor.
## Font descriptor block :id=qff-font-descriptor
* _typeid_ = 0x00
* _length_ = 20
This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by either the _ASCII glyph table_ or the _Unicode glyph table_, depending on which glyphs are included in the font.
_Block_ format:
```c
typedef struct __attribute__((packed)) qff_font_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 20 }
uint24_t magic; // constant, equal to 0x464651 ("QFF")
uint8_t qff_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint8_t line_height; // glyph height in pixels
bool has_ascii_table; // whether the font has an ascii table of glyphs (0x20...0x7E)
uint16_t num_unicode_glyphs; // the number of glyphs in the unicode table -- no table specified if zero
uint8_t format; // frame format, see below.
uint8_t flags; // frame flags, see below.
uint8_t compression_scheme; // compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
} qff_font_descriptor_v1_t;
// _Static_assert(sizeof(qff_font_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 20), "qff_font_descriptor_v1_t must be 25 bytes in v1 of QFF");
```
The values for `format`, `flags`, `compression_scheme`, and `transparency_index` match [QGF's frame descriptor block](quantum_painter_qgf.md#qgf-frame-descriptor), with the exception that the `delta` flag is ignored by QFF.
## ASCII glyph table :id=qff-ascii-table
* _typeid_ = 0x01
* _length_ = 290
If the font contains ascii characters, the _ASCII glyph block_ must be located directly after the _font descriptor block_.
```c
#define QFF_GLYPH_WIDTH_BITS 6
#define QFF_GLYPH_WIDTH_MASK ((1<<QFF_GLYPH_WIDTH_BITS)-1)
#define QFF_GLYPH_OFFSET_BITS 18
#define QFF_GLYPH_OFFSET_MASK (((1<<QFF_GLYPH_OFFSET_BITS)-1) << QFF_GLYPH_WIDTH_BITS)
typedef struct __attribute__((packed)) qff_ascii_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = 285 }
uint24_t glyph[95]; // 95 glyphs, 0x20..0x7E, see bits/masks above for values
} qff_ascii_glyph_table_v1_t;
// _Static_assert(sizeof(qff_ascii_glyph_table_v1_t) == (sizeof(qgf_block_header_v1_t) + 285), "qff_ascii_glyph_table_v1_t must be 290 bytes in v1 of QFF");
```
## Unicode glyph table :id=qff-unicode-table
* _typeid_ = 0x02
* _length_ = variable
If this font contains unicode characters, the _unicode glyph block_ must be located directly after the _ASCII glyph table block_, or the _font descriptor block_ if the font does not contain ASCII characters.
```c
typedef struct __attribute__((packed)) qff_unicode_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = (N * 6) }
struct __attribute__((packed)) { // container for a single unicode glyph
uint24_t code_point; // the unicode code point
uint24_t glyph; // the glyph information, as per ASCII glyphs above
} glyph[N]; // N glyphs worth of data
} qff_unicode_glyph_table_v1_t;
```
## Font palette block :id=qff-palette-descriptor
* _typeid_ = 0x03
* _length_ = variable
The _font palette block_ is identical to [QGF's frame palette block](quantum_painter_qgf.md#qgf-frame-palette-descriptor), retaining the same _typeid_ of 0x03.
It is only specified in the QFF if the font is palette-based, and follows the _unicode glyph block_ if the font contains any Unicode glyphs, or the _ASCII glyph block_ if the font contains only ASCII glyphs.
## Font data block :id=qff-data-descriptor
* _typeid_ = 0x04
* _length_ = variable
The _font data block_ is the last block in the file and is identical to [QGF's frame data block](quantum_painter_qgf.md#qgf-frame-data-descriptor), however has a different _typeid_ of 0x04 in QFF.