forked from forks/qmk_firmware
863d9c35fe
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
30 lines
1.5 KiB
Markdown
30 lines
1.5 KiB
Markdown
# Battleship Gamepad
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![Battleship Gamepad](https://imgur.com/FCpQfzQ.jpg)
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A hand-wired 3d-printed mechanical keyboard intended for one hand with an analog thumbstick for movement. The layout matches the left side of large "battleship" keyboards with their extra bank of 2x5 1u F keys.
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Build instructions and 3d printer files can be found in the [project github repo](https://github.com/abraini-Nascent/battleship_gamepad)
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* Keyboard Maintainer: [arbraini](https://github.com/abraini-Nascent)
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* Hardware Supported: Arduino Pro Micro
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* Features: 40 keys in an ortho layout and an analog thumbstick.
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Make example for this keyboard (after setting up your build environment):
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make handwired/battleship_gamepad:default
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Flashing example for this keyboard:
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make handwired/battleship_gamepad:flash
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the top left key in the 2x5 bank) and plug in the keyboard.
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* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead.
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* **Keycode in layout**: Press the key mapped to `RESET`. In the default layout this is the key at (0,0) on layer 1.
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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